Concept Art

While studying Concept Art at Savannah College of Art and Design I worked on multiple short films and student videogames. After graduation I took a yearlong internship at ASL aspire where I worked as the Lead Artist on the game dev team. While there I helped design the aesthetics and conceptualized multiple educational mini games for the ASL Aspire game roster.

My skills have covered work from design heavy projects like Character Design, World Building, and Creature Design; to doing function-heavy concepting for UI (User Interface) and UX (User Experience) design. Ensuring games don’t just look good but are also fun, accessible for all, and have a genuine creative spark that’s functional. My imagination is my strongest asset in my Concept Artwork. My goal is to bring the same level of creativity seen in my design heavy work to my functional work.

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Illustration

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Paintings